Marcin
Sonnenberg

Composer, producer and sound designer for games, film and digital media.

In this reel

    Projects

    Rockbeasts

    Lichthund, Critical Role

    Original soundtrack with Adam Kiepuszewski
    Incidental music
    Sound design
    Audio supervision
    Additional VO mastering

    See it on Steam
    • DevGAMM Awards, Excellence in Audio, winner
    • gamescom award, Best Audio, nominee
    • Tribeca Festival, Best Game Award, nominee 2026
    • DevGAMM Awards, Grand Prize, nominee

    Hellcard II

    Thing Trunk, Skystone Games

    Music
    Additional sound design

    See it on Steam

    BURAZĀZU | The Hirano Brothers

    Monster Energy

    Directed by Mr. Skin
    Original score by Marcin Sonnenberg, Jóhannes Ágúst Sigurjónsson and Paulina Derska

    Lichtspeer

    Lichthund

    Music

    Nominee, Best Polish Game Audio, Digital Dragons 2016

    Food Truck Empire

    Lichthund, Fireshine Games

    Music

    0:00 / 0:00
    Food Truck Empire OST – What's Cookin'

    Services

    What I do

    • Music for games, film, TV and ads
    • Mixing, post-production and mastering
    • Sound design for games and ads

    Tools

    • Logic Pro
    • Ableton Live
    • Sibelius
    • Max/MSP
    • iZotope RX
    • FMOD
    • Wwise
    • Unity

    About

    Marcin Sonnenberg

    Based in Warsaw, Poland, I am a music composer, songwriter and producer deeply influenced by indie, electronic and experimental music.

    For a number of years, I’ve worked as music composer and audio supervisor for Lichthund, a Polish game development studio focused on unconventional gaming ideas. That’s where I developed my practice in adaptive audio and narrative-driven scoring. During my career I’ve worked with many different musical styles – from grunge rock through ambient to orchestral arrangements – and in many different parts of the audio and music production process.

    Rockbeasts, where I was deeply involved in shaping every aspect of the audio and original music, won Excellence in Audio at the DevGAMM Awards and was nominated for Best Audio at gamescom. Outside games, I co-composed the original score for BURAZĀZU, a Monster Energy documentary.

    I studied on the Popular Music Programme at Goldsmiths, University of London, and I’m an alumnus of the Red Bull Music Academy. I also teach game audio at Warsaw Film School.

    Projects, collaborations, questions:

    sonnenbergmarcin@gmail.com